Jotaro AI
Last Update 07/20/2008 Progress 98.9%



~~~~Combo~~~~

Stand OFF
very difficult
Jump High --- 6+Medium --- Medium Mach Ora --- Dash Small Jump High --- Crouch Light --- 6+Medium --- Attack after appearing Stand --- Mach Ora --- Additonal Mach Ora

very difficult
Crouch Light*2 --- High Oraora --- Dash --- Crouch Light*3 --- 6+Medium --- Medium Mach Ora --- Medium Jump High --- Crouch Light*2 --- 6+Medium --- Attack after appearing Stand --- Light Mach Ora --- Additional Mach Ora

difficult
Crouch Light*2ORDash Stand High --- 6+Medium --- Medium Mach Ora --- Medium Jump High --- Crouch Light*2 --- 6+Medium --- Attack after appearing Stand --- Light Mach Ora --- Additional Mach Ora

Normal
Crouch Light*3 --- Light Mach Ora --- Dash --- Crouch Light *2 --- 6+Medium

Easy
Crouch Light*3 --- High Oraora --- Dash Medium

Stand ON
Crouch --- Stand Medium --- Light Oraora --- Light Mach Ora --- Additional Mach Ora

Tandem Attack
When enemy is standing:(Stand Light --- Stand Medium --- Stand High)*n Programing --- High Jump High --- Crouch Light --- Forward Walk --- Crouch Light*n --- Light Jump High --- Combo

(Crouch Light --- Crouch Medium)*n Programing --- Dash --- Rolling --- Crouch Light*n --- Light Jump High --- Combo

When the time is Stoped
Stand ON --- (OraOra --- Mach Ora)*n --- Star Breaker
When enemy is air : Jump High*n --- Air Oraora

~~~~~~~~Update Report~~~~~~~
2008/1/17	Release
2008/1/27	Fix
2008/2/18	Fix(Bug etc.)
2008/3/6	Fix(Guard Push. Rolling.)
2008/3/06	Fix(Bug etc.)
2008/4/8	Fix(Guard Push. Rolling etc.)
2008/5/15	Fix(Combo. Roling etc.)
2008/7/16	Fix(Combo. Roling etc.)
2008/7/20	Fix(Combo. Roling. StarBreaker.StarFinger. etc.)

`````Special Thunks`````
elecbyte
Capcom
y.y
Hirohiko Araki
